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Vvvvvv doing things the hard way
Vvvvvv doing things the hard way











vvvvvv doing things the hard way

With the way that in-game combat works, a d20 is rolled and depending on the number that comes up there is a random chance of encountering up to seven enemies per battle, and in this dungeon there is a high chance that you can run into a fight with up to seven of an enemy type known as the Undead Viking. The game claims that this is a Level 20 dungeon, in that your party generally needs to be level 20 to take it on. Roughly 2/3rds of the way into the game you reach a mandatory dungeon called the Frozen Dungeon. Do not buy this game, do not play this game. I worry about posting this here because it might make some people curious to try it to see just how bad it is or take it as a challenge.ĭo not waste your time or your money.

vvvvvv doing things the hard way

And then in part 2 there's two more pretty noticeable massive difficulty spikes where you'll feel like you can't do anything and you must be missing the something, the 2nd one being the final bosses final phase. Part one is super straight forward, maybe 20 hours long, not really any grinding or big roadblocks, and then you get to part 2 and it's a completely different game, and way way harder. Oh also an example of a good game with a massive difficulty spike, Fantasian. All I remember about that game is the leisurely stroll to the end, getting spanked by the last boss, and then being really frustrated while trying to grind and kit out to be able to beat it. I also remember, at the time, that getting out of the final area to grind and find more djinn and stuff took way too long, but I don't remember why.

vvvvvv doing things the hard way

The very last boss, if I remember right it's even a phased battle and the ones before the last one are pretty easy. If you don’t find even a little joy in it you might want to consider taking a Voight-Kampff test, because you probably aren’t human.Golden Sun Dark Dawn, as good as it wasn't, is also stupid easy. Let’s finish with a link to Souleye’s PPPPPP, the game’s soundtrack. Barring a disruptive new glitch or strategy, that run is an indication of the theoretical fastest possible time that can be achieved, by a computer or a human.Īnd an unassisted human is less than a minute behind. Tool-assisted runs are as close to perfect as a run can be, in terms of sheer speed. Jared ‘FieryBlizzard’ Klein, I’d shake your hand but I’m too busy averting my eyes in awed reverence.įor some more perspective on how good those runs are, a player with the handle ‘masterjunhas’ done a tool-assisted speedrun in 12 minutes 33 seconds. I can’t even imagine the level of skill and the frankly inhuman memory required to do that. Someone has done the entire game, “Doing Things The Hard Way” and all, in under 18 minutes, single-segment. Let that sink in for a moment, I know I had to. Below that is a single-segment 100% run in 17 minutes and 48 seconds. Single-segment means they started and played from start to finish in one g, instead of using saves to break it into chunks they were happy with. Over six thousand deaths to cross that block.Īt the time I write this post, there is a video on the Speed Demos Archive, a single-segment run in 13 minutes 18 seconds. Look at the thing that killed me over 6,000 times. Look at that innocuous little block standing between the checkpoint and the shiny little trinket. In a recent post I mentioned that beating “Doing Things The Hard Way” in VVVVVV was one of my proudest video game moments, and to be honest, it still is. More than anything though, getting those trinkets is an exercise in dying, over and over and over. Let’s talk completion and speed.įinishing the game is not actually that hard, but completion, getting all of the trinkets, is an exercise in patience, skill and calloused thumbs. Certainly, my 3DS has been used for little else. Retro graphics, exquisitely responsive controls, a single gameplay mechanic and a pitch-perfect chiptune soundtrack come together to form one of my favourite games of all time. VVVVVV is at once utterly charming and controller-snappingly difficult.













Vvvvvv doing things the hard way